AI Insights · Timothy · January 2022
Top 5 NFT Games Performance in Brazil Q4 2021
In Q4 2021, the top 5 NFT games in Brazil showed varied performance in terms of downloads, revenue, and active users, with notable trends across the board.
In the fourth quarter of 2021, the top 5 NFT games in Brazil exhibited diverse trends in downloads, revenue, and active user metrics. The data, sourced from Sensor Tower, provides insights into the performance of these popular titles on a unified platform.
MIR4 by Wemade Co., Ltd. saw a steady increase in weekly revenue, peaking at around $164K in the first week of November. Weekly downloads initially showed strong numbers, reaching approximately 66K in early November before tapering to about 24K by the end of December. Active users grew from roughly 107K at the beginning of October to approximately 175K by early November, maintaining a slight decline to 163K towards the year's end.
Thetan Arena: MOBA Survival from WOLFFUN CO., LTD demonstrated significant growth post its late November release. Revenue surged, topping at around $84K in the last week of December. Downloads spiked to nearly 778K in the first week of December, gradually declining to about 253K by the end of the month. Active users also saw a dramatic rise, peaking at approximately 911K in early December before settling at around 555K in the last week of December.
IMVU: 3D Avatar Creator & Chat by IMVU experienced moderate revenue fluctuations, with weekly earnings fluctuating between $9.6K and $17.2K throughout the quarter. Downloads showed a steady upward trend, peaking at about 73K in the final week of December. Active users saw an overall increase, starting from around 330K in late September and reaching approximately 421K by the end of December.
Upland - Buy and Sell Property from Uplandme, Inc had a varied performance with revenue peaking at around $5.7K in mid-December. Downloads showed a significant increase, reaching approximately 6.2K in the last week of December. Active users grew from around 8.4K at the end of September to about 9.5K by the end of December, indicating a positive trend.
Lastly, League of Kingdoms by NPLUS ENTERTAINMENT displayed consistent revenue, peaking at roughly $2.4K in mid-November. Downloads peaked at about 10.7K in late November, before stabilizing around 3K by the end of December. Active users showed a robust increase, growing from approximately 6.8K in late September to about 17K in early December, before settling at around 12.7K by the end of December.
For more detailed insights into the performance of these apps, visit Sensor Tower.